As some of you may know. My skill training in the last 2/3 weeks was primarily focussed on the skills needed to fly a T1 shield logistics ship properly.
There are not much skills needed to actually fly the ship in general, but there are skills that need to be trained to make sure you have enough capacitor and speed to keep those reps going and the range between yourself, your crew and hostile forces big enough.
Not to mention eccm to countering those pesky blackbirds and falcons on grid.
So yeah. Al these are trained so I might aswell undock a logistic fitted ship.
I started with a logistic frigate called a Burst. And joined with the fellows of The Dead Rabbit Society
2 x Talwar
1 x Malediction
1 x Burst
After jumping trough numerous systems in an attempt to find targets we finally found a fleet that was showing signs of wanting to engage aswell.
After a lot of warps between different faction warfare sites we finally got a battle.
The Malediction pilot was able to point and hold an Incursus untill his death.
By then the enemy fleet was arriving on grid. I accidentally burned my mwd out in pursuit towards the Malediction so I could only provide a few rep cycles before all my fleet members were out of range.
At the end of the fight we lost all our talwars while the malediction and me in the burst got out.
Because the guys over at The Dead Rabbit Society don’t have a killboard up yet. I have no real idea of the enemy’s fleet composition nor can I link a battle report.
I enjoyed flying Logi, altough i’m a bit butthurt for burning my MWD, so will fly it plenty more in the future.